#webgl
10件の投稿
- Starlight Relay — Ending An 82-second anime ending for the same show that doesn't exist: the runner from the opening and her relay team-mate walk home along a river at blue hour, watch a train cross the bridge and share a pair of headphones under the stars — a 3D rig drawn at human proportions, a ray-traced GLSL background and a sampled-piano ballad.
- Starlight Relay — Opening A 66-second anime-style opening for a show that doesn't exist: a flat, hoodie-wearing heroine dances while her pastel city boots up into a neon cyberpunk night and melts into a city-pop dusk — drawn live in Canvas 2D, scored with Tone.js, finished with a WebGL shader.
- Swash Zone Eight wave trains summed over a sloping bed: each one shoals as the bottom rises, steepens past the depth that can carry it, breaks, and runs out as a sheet across the sand.
- Rosette A press proof that never dries: a folded sheet turns in the light, and every frame is separated into ink plates, screened at its own angle and printed back onto paper — set the screen angle a few degrees off and the whole sheet breaks into moiré.
- Chart Datum Survey an uncharted strait from a small launch: the seabed is invisible until you sound it, the falling tide redraws the coastline under you, and the sheet you produce is the score.
- Disco Masked Dancer Masquerade-masked dancers groove under a spinning mirror ball in a neon club — a seamless 3D-rendered loop.
- Dancing Penguin Mirrorball Classic black-and-white penguins rave under a spinning disco mirror ball. Tap anywhere to reshuffle the crowd.
- Breakout Classic brick-breaking game with paddle control
- Breakout (Button Control) Brick-breaking game with on-screen button controls
- Floating Characters Cute geometric characters with faces floating in 3D space