Leeward
An original two-player board game on a seven-by-seven chart. Every piece moves by the wind, and whoever moves sets the wind for the other side.
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An original two-player board game on a seven-by-seven chart. Every piece moves by the wind, and whoever moves sets the wind for the other side.
The self-lengthening ruled sheet, now with a full set of controls: faces, rule patterns, paper, margins, alignment, line numbers, binding holes and PNG export.
An 82-second anime ending for the same show that doesn't exist: the runner from the opening and her relay team-mate walk home along a river at blue hour, watch a train cross the bridge and share a pair of headphones under the stars — a 3D rig drawn at human proportions, a ray-traced GLSL background and a sampled-piano ballad.
A 66-second anime-style opening for a show that doesn't exist: a flat, hoodie-wearing heroine dances while her pastel city boots up into a neon cyberpunk night and melts into a city-pop dusk — drawn live in Canvas 2D, scored with Tone.js, finished with a WebGL shader.
A ruled sheet that is as long as the writing on it: set the face, the size and the rules, and the page finds its own length so nothing ever runs off the bottom.
A fictional setlist archive kept from the cat's side of the house — seven booked dates, six venues, one cancelled show, each night logged track by track and printed as its own gig poster, billed by length so the longest track of the evening headlines it.
A plain lined notebook page — what you type in the box appears on the ruled paper, with the font, size and line spacing all adjustable.
A vertical timeline of books read, month by month. Cards float freely beside a yyyymm axis; tap one to unfold the reading memo.
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